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Profile of Brórgîr The Conjurer (Easterlings)

80 pts

Hero of Fortitude

Infantry, Hero, Man, Easterling

  • Mv
    Fv
    S
    D
    A
    W
    C
    M
    W
    F
  • 6
    3/+4
    3
    5
    1
    2
    4
    2
    5
    2
  • Wargear
  • Heavy armour
  • Easterling battle stave

    Easterling battle stave (can be used as a spear or two-handed axe).

  • Heroic Action(s)
  • Heroic Channelling
  • Special Rule(s)
  • Sorcerous Adept
    ACTIVE

    Each time Brórgîr rolls a natural 6 when making a Casting test, he will regain a single Will point after resolving the effects of the Magical Power

  • Magical Power(s)
  • Bladewrath (Duration :Temporary)Range : 12’’Casting : 2+

    This power targets one friendly model within range. In the Fight phase, all Strikes made by the target model are resolved at Strength 6, regardless of other modifiers.



    Channeled

    The target's Strength is instead reduced by D3.

  • Fury (Easterling) (Duration :Exhaustion)Range : 6’’Casting : 3+

    Every model with this Magical Power will have a bracket after Fury denoting the models that will be affected by the power ( e.g., Fury (Goblin)). This power targets all friendly models within 6\" that are included in the bracket, so long as they stay in range of the caster. Note that if there is more than one keyword within the brackets, then a model must have all the keywords to benefit from Fury. Whiist this power is in effect, all targets will automatically pass any Courage tests they are required to take. In the case of Cavalry models, a degree of common sense is required when applying this effect. For example, if a Mordor Ore Shaman casts Fury (Mordor Ore) and a Warg Rider is within range of the Magical Power, only the Orc rider will feel the benefits as only the rider is a Mordor Orc.



    Channeled

    The target's Strength is instead reduced by D3.

  • Enchanted Blades (Duration :Temporary)Range : 12’’Casting : 4+

    This power targets one friendly model within range. In the Fight phase, the target may re-roll all fa iled To Wound rolls.



    Channeled

    The target's Strength is instead reduced by D3.

  • Tremor (Duration :Instant)Range : 6’’Casting : 5+

    The caster causes the ground beneath their feet to tremble and shake, sending a crack towards the enemy that throws their foes to the floor as a gaping fissure spreads across the battlefield. This power targets one enemy model within range, and any model that falls under the line. Draw a straight line, 1 mm wide, that extends 06\" from the target in the direction directly away from the caster. All models (both friend and foe) touched are knocked Prone and suffer one Strength 6 hit. Cavalry models are treated as having rolled the Knocked Flying result on the Thrown Rider chart. If a model is in combat then all models in combat are hit by this Magical Power. One affected mode.I may attempt to Resist this power in the usual manner.



    Channeled

    The target's Strength is instead reduced by D3.