Profile of Moria Blackshield Drummers Witrh Drum (Moria)

75 pts

Infanterie, Guerrier, Gobelin, Moria

  • Mv
    F
    S
    D
    A
    W
    C
  • 5
    2/+5
    3
    5
    1
    1
    3
  • Wargear
  • Heavy armor
  • Bats
  • One of them carries the Drum
  • Special Rule(s)
  • Cave Dweller
    ACTIVE

    A model with this special rule adds 1 to all Jump, Leap and Climb tests. They also suffer no penalties for fighting in the dark.

  • Hatred (Dwarf)
    ACTIVE

    A model with this special rule adds 1 to their To Wound rolls when fighting in combat against the models with the keyword listed in the brackets in its profile. For example, a model that has the Hatred (Man) special rule will get +1 to their To Wound rolls against all models with the Man keyword. A model that has the Hatred (Mordor) special rule will get +1 to their To Wound rolls against all models with the Mordor keyword.

  • Take up the Drum
    PASSIVE

    If either of the Drummers are slain, they may pass on their wargear to any other unengaged Moria Goblin Warrior within 1" - immediately replace the model with the slain Drummer. Models that take up the Drummer’s wargear will automatically drop any that they are carrying.

  • Run and Drum
    ACTIVE

    The Drum is considered to be playing as long as the Drummer and the Drum Bearer are in base contact with each other.

  • Doom! Doom!
    ACTIVE

    When the Drum is being played, it has the following effects:

    All Fights within 12" of one or more Drums, that also include at least one friendly Moria Goblin model, may re-roll a single D6 for their Duel roll. Note that this is not cumulative with the effects of a banner.

    All friendly Moria Goblin models on the battlefield add a 1 to their Courage value, and all enemy models suffer a -1 penalty to their Courage value. Note that this is not cumulative with other rules that confer similar modifiers.

  • In the army with
  • 1x Moria Blackshield Drummers

    Infanterie, Guerrier, Gobelin, Moria

    Mv F S D A W C
    5 2/+5 3 5 1 1 3
  • Règle(s) Spéciale(s) du profil associé : Batteurs Boucliers Noirs de la Moria
  • Cave Dweller
    ACTIVE

    A model with this special rule adds 1 to all Jump, Leap and Climb tests. They also suffer no penalties for fighting in the dark.

  • Hatred (Dwarf)
    ACTIVE

    A model with this special rule adds 1 to their To Wound rolls when fighting in combat against the models with the keyword listed in the brackets in its profile. For example, a model that has the Hatred (Man) special rule will get +1 to their To Wound rolls against all models with the Man keyword. A model that has the Hatred (Mordor) special rule will get +1 to their To Wound rolls against all models with the Mordor keyword.

  • Take up the Drum
    PASSIVE

    If either of the Drummers are slain, they may pass on their wargear to any other unengaged Moria Goblin Warrior within 1" - immediately replace the model with the slain Drummer. Models that take up the Drummer’s wargear will automatically drop any that they are carrying.

  • Run and Drum
    ACTIVE

    The Drum is considered to be playing as long as the Drummer and the Drum Bearer are in base contact with each other.

  • Doom! Doom!
    ACTIVE

    When the Drum is being played, it has the following effects:

    All Fights within 12" of one or more Drums, that also include at least one friendly Moria Goblin model, may re-roll a single D6 for their Duel roll. Note that this is not cumulative with the effects of a banner.

    All friendly Moria Goblin models on the battlefield add a 1 to their Courage value, and all enemy models suffer a -1 penalty to their Courage value. Note that this is not cumulative with other rules that confer similar modifiers.