Profile of Iron Hills Ballista (Iron Hills)

125 pts

Monts de Fer, Engin de Siège

  • Mv
    F
    S
    D
    A
    W
    C
  • /+
    8
    10
    4
  • Options
  • Superior Construction (Siege Engines)

    This Siege Engine is a marvel of construction allowing it to shoot further. The range of the Siege Engine is increased by 12”.

  • Special Rule(s)
  • Reliable

    When firing an Iron Hills Ballista at a target, the shot will only scatter 3", rather than 6". Furthermore, the Iron Hills Crew may re-roll 1s To Hit.

  • The Old Twirly Whirlies
    ACTIVE

    The Iron Hills Ballista always counts as declaring a Heroic Shoot - there is no need to spend Might. Additionally, the Ballista follows the rules for Volley Fire. An Iron Hills Ballista has a range of 12"-48".When the Ballista hits a target, place a marker under the centre of the target model. Draw a line from the centre of the Ballista to the centre of the marker.Shooting attacks that are Strength 6 or less cannot target any model within 3" of that line for the remainder of the turn. Additionally, shooting attacks that are Strength 6 or less cannot be made if they cross the line at any point. If a shooting attack that is Strength 7 or more targets a model that is either within 3" of the line, or the shot crosses the line, roll a D6. On the roll of a 5+, the shooting attack is prevented. At the end of the turn, remove any marker placed due to this special rule.

  • Tremendous Impact
    ACTIVE

    If an Iron Hills Ballista scores a hit against a Battlefield Target, all Man-sized (or smaller) models within 2" are Knocked to the Ground. Cavalry models within 2" must take a Thrown Rider test. Additionally, any model within 2" also suffers a Strength 4 hit.

  • In the army with
  • x Siege Veteran - Iron Hills Dwarf

    Minor Hero

    Infanterie, Guerrier, Nain, Monts de Fer

    Mv F S D A W C M W F
    5 4/+4 4 6 1 1 4 1 1 1

    x Siege Crew - Iron Hills Dwarf

    Infanterie, Guerrier, Nain, Monts de Fer

    Mv F S D A W C
    5 4/+4 4 6 1 1 4