Profile of Bombur The Dwarf (Thorin's Company)

45 pts

Hero of Fortitude

Infanterie, Héros, Nain

  • Mv
    F
    S
    D
    A
    W
    C
    M
    W
    F
  • 5
    4/+4
    4
    4
    2
    3
    5
    2
    1
    1
  • Wargear
  • Cleaver (counts as a Sword)
  • Options
  • Pony
    Mv F S D A W C
    8 2 2 3 0 1 2
  • Heroic Action(s)
  • Heroic Defence
  • Special Rule(s)
  • Beefy
    ACTIVE

    Bombur the Dwarf may choose to use the Bash Special Strike, just as if he were using a mace.

  • Lumbering
    PASSIVE

    When making Jump or Climb tests, Bombur the Dwarf must re-roll results of 6. Additionally, he may not call Heroic Moves.

  • Raising Spirits
    ACTIVE

    Once each turn, at any point in Bombur’s Move phase, choose a friendly model in base contact with Bombur the Dwarf and roll a D6. On a 4+, the chosen model regains a point of Will spent earlier in the battle (or campaign).

  • Pony
    PASSIVE

    If a model riding a Pony wishes to charge, the model must make a Courage test. If the test is failed, the model may not Charge but may move as normal. Note that a model must always take this Courage test, even if it would usually automatically pass it. A model riding a Pony does not get the Extra Attack or Knock to the Ground bonuses when charging.