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Profile of Mordor Warcatapult (Barad-Dûr)

160 pts

Siege Engine

  • Mv
    Fv
    S
    D
    A
    W
    C
  • /+
    10
    10
    4
  • Options
  • Flaming ammunitions (Siege Engines)

    If this Siege Engine hits a Siege Target, the firing player may re-roll any To Wound rolls of a 1

  • Severed Heads (Siege Engines)

    The Siege Engine may choose to either fire in the normal way, or to fire a collection of severed heads at the enemy. If Severed Heads are fired at a Battlefield Target, ignore the normal Strength of the Siege Engine; instead, the initial target and all models within 2" suffer one Strength 3 hit. This shot will not knock models Prone and will only ever inflict one Wound. Any enemy models hit must immediately pass a Courage test or be removed from play

  • Special Rule(s)
  • Wall-breaker

    When a Catapult rolls To Wound against a Siege target, the controlling player may roll two dice and pick the highest.

  • Indirect Fire

    A Catapult always fires using the rules for Volley Fire, with a range of 12"-96".

  • Area Effect

    If a Catapult scores a hit against a Battlefield target, all models within 2" of the target suffer one Strength 5 hit and are knocked Prone (this additional hit does not kill a target outright).

  • In the army with
  • x Crew - Mordor Troll

    Infantry, Mordor, Troll, Monster, Warrior

    Mv Fv S D A W C
    6 7/+4 7 7 3 3 3

    x Servant – Guerrier Orque Catapulte

    Infantry, Orc, Mordor, Warrior

    Mv Fv S D A W C
    6 3/+4 3 4 1 1 2

    x Vétéran – Guerrier Orque Catapulte

    Minor Hero

    Infantry, Hero, Orc, Mordor

    Mv Fv S D A W C M W F
    6 3/+4 3 4 3 1 2 1 1 1