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Profile of Peregrin, Captain Of The Shire (Shire)

45 pts

Hero or Valour

Infantry, Hero, Hobbit

  • Mv
    Fv
    S
    D
    A
    W
    C
    M
    W
    F
  • 4
    3/+3
    2
    4
    2
    2
    5
    2
    2
    2
  • Wargear
  • Armour
  • Sword
  • Opzioni
  • Shield
  • Elven cloak

    A model wearing an Elven cloak has the Stalk Unseen special rule

  • Pony
    Mv Fv S D A W C
    8 2 2 3 0 1 2
  • Heroic Action(s)
  • Heroic March
  • Heroic Accuracy
  • Heroic Strike
  • Special Rule(s)
  • Resistant to Magic
    PASSIVE

    If this model is targeted by a Magical Power, it may use an additional ’free’ dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.

  • Throw Stones (range 8", Strength 1)
    ACTIVE

    If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model’s profile.

  • Peregrin, Captain Of The Shire

    If your army includes Pippin, you may upgrade any number of Hobbit Archersin Pippin’s warband to Tookish Hunters at the cost of +1 point per model. Tookish Hunters have a Fight value of 3/3+.

  • Against all Odds
    PASSIVE

    Pippin may re-roll any failed To Wound rolls when making Strikes against Monster or Hero models.

  • Pony
    PASSIVE

    If a model riding a Pony wishes to charge, the model must make a Courage test. If the test is failed, the model may not Charge but may move as normal. Note that a model must always take this Courage test, even if it would usually automatically pass it. A model riding a Pony does not get the Extra Attack or Knock to the Ground bonuses when charging.