Hero of Fortitude
Infantry, Hero, Spirit, Angmar
The model never counts as unarmed.
When determining what number models with this special rule need To Wound their opponents, use their opponent’s Courage rather than its Defence on the Wound chart. Models with this special rule cannot use Special Strikes.
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.
At the start of the Fight phase, before Heroic Actions are declared, a Shade may spend a point of Will to activate this ability. All models (both friend and foe) within 6" of one or more Shades that have activated this ability suffer a -1 penalty to its Duel roll. This is cumulative with other such penalties, such as for wielding a two-handed weapon. Friendly Angmar models are not affected by this special rule.