Hero or Valour
Infantry, Hero, Monster, Spider, Mirkwood
If a model with this special rule charges into combat, it will gain the Knock to the Ground and Extra Attack bonuses (see page 62) as if it were Cavalry, with a couple of exceptions:
This model will Knock to the Ground any model that it Charges, including Cavalry or Monster models, with a lower Strength value than it, even if the charged model has a Strength of 6 or higher. The rider of a Cavalry model will automatically suffer the Knocked Flying result for its Thrown Rider test.
Additionally, this model will still get the Extra Attack bonus if it Charges, or is subsequently charged by, Cavalry or another model with this special rule.
If a model with this special rule is a Cavalry model, the mount will count as being In The Way of its rider, except that the rider will only be hit on a 5-6; a roll of 1-4 will hit the mount.
A model with this special rule can climb on any surface, regardless of angle. They can therefore move at full speed over any type of difficult terrain and ignore all obstacles except for water features and gaps such as chasms, ditches and other spaces, which they have to jump as normal. The model must be able to balance safely upon wherever it finishes its movement - no spiders finishing upside down, for example!
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.
This model must re-roll all failed To Wound rolls when making Strikes in close combat.
During any point in her Move phase, the Spider Queen may expend any number of remaining Will points to summon a Broodling. For each Will point expended in this way, place a single Broodling base anywhere within 3" of the Spider Queen but not in base contact with any enemy models. Broodlings may Move and Charge on a turn in which they were summoned. Broodlings are not counted when working out if a force is Broken.
x Essaim
Infantry, Warrior, Spider, Mirkwood
Mv | Fv | S | D | A | W | C |
---|---|---|---|---|---|---|
10 | 2/+6 | 3 | 3 | 1 | 1 | 2 |