Minor Hero
Infantry, Hero, Goblin, Moria
A model with this special rule adds 1 to all Jump, Leap and Climb tests. They also suffer no penalties for fighting in the dark.
This power targets one enemy model within range. Pick a single piece of wargear on the target model. The selected item is immediately destroyed and cannot be used for the remainder of the game. All special rules associated with the selected item are lost. If, after destroying a weapon, the target model has no other weapons remaining then they are considered to be unarmed fo r the remainder of the game.
Note that wargear such as mounts, living creatures or those directly attached to the model (such as claws and teeth, etc.), Staffs of Power, or The One Ring, cannot be shattered.
The target's Strength is instead reduced by D3.
The caster causes the ground beneath their feet to tremble and shake, sending a crack towards the enemy that throws their foes to the floor as a gaping fissure spreads across the battlefield. This power targets one enemy model within range, and any model that falls under the line. Draw a straight line, 1 mm wide, that extends 06" from the target in the direction directly away from the caster. All models (both friend and foe) touched are knocked Prone and suffer one Strength 6 hit. Cavalry models are treated as having rolled the Knocked Flying result on the Thrown Rider chart. If a model is in combat then all models in combat are hit by this Magical Power. One affected mode.I may attempt to Resist this power in the usual manner.
The target's Strength is instead reduced by D3.