Minor Hero
Hero, Woman, Cavalry, Rohan
Mv | Fv | S | D | A | W | C |
---|---|---|---|---|---|---|
10 | 3 | 3 | 4 | 0 | 1 | 2 |
Whilst mounted, an Expert Rider may re-roll the dice when making Jump, Swim and Thrown Rider tests.
While mounted, a model carrying both a shield and a bow will still receive the +1 Defence bonus for being armed with a shield. If the model dismounts, they will lose this bonus.
Additionally, an Expert Rider can pick up Light Objects without having to dismount.
If this model is targeted by a Magical Power, it may use an additional ’free’ dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.
Whilst this model is mounted, they may choose to expend their own Fate points to prevent Wounds caused to their mount.
Dernhelm’ is Éowyn, Shiled Maiden of Rohan with armour and shield, with Meriadoc Brandybuck, Knight of the Mark with shield mounted as a passenger upon her horse. Both will always start mounted and together.
Whilst mounted, Dernhelm will follow all the rules provided on these pages; however, should Dernhelmbecome dismounted, revert to the profile and wargear listed above for Éowyn and use them from this pointforwards. Any Wounds suffered, or Might, Will and Fate points spent by Dernhelm will carry over to Éowyn’sprofile.
Merry follows the rules for Passengers as presented in the main rules manual, with the exception that whilst he remains Dernhelm’s passenger, he may spend his Might points to declare Heroic Actions and affect Dernhelm’s rolls in any of the usual ways. Additionally, whilst Merry is a passenger, Dernhelm also gains the benefits of his Resistant to Magic special rule. If Merry is slain, or dismounts, reduce Dernhelm’s Attacks value to 2.
x Dernhelm - Éowyn, Shield Maiden Of Rohan
Minor Hero
Infantry, Hero, Woman, Rohan
Mv | Fv | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
6 | 5/+4 | 3 | 5 | 2 | 2 | 5 | 2 | 2 | 2 |
x Dernhelm - Meriadoc Brandybuck, Knight Of The Mark
Independent Hero
Infantry, Hero, Hobbit, Rohan
Mv | Fv | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
4 | 3/+3 | 2 | 5 | 1 | 1 | 4 | 1 | 1 | 2 |
Whilst mounted, an Expert Rider may re-roll the dice when making Jump, Swim and Thrown Rider tests.
While mounted, a model carrying both a shield and a bow will still receive the +1 Defence bonus for being armed with a shield. If the model dismounts, they will lose this bonus.
Additionally, an Expert Rider can pick up Light Objects without having to dismount.
Whilst this model is mounted, they may choose to expend their own Fate points to prevent Wounds caused to their mount.
If Théoden is in your force and is slain, place a 25mm marker where he fell. Éowyn must move directly towards this marker during each of her Move phases if she is able to. Once Éowyn has moved within 3" of this marker, she may not willingly move further than 3" away from it for any reason for the remainder of the game. Additionally, whilst within 3" of the marker Éowyn becomes Fearless and must re-roll any failed To Wound rolls. In addition, she also receives a bonus of +1 To Wound when making striked against the model that slew Théoden.
If this model is targeted by a Magical Power, it may use an additional ’free’ dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.
If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model’s profile.