Hero of Fortitude
Infantry, Hero, Goblin, Moria
A model with this special rule adds 1 to all Jump, Leap and Climb tests. They also suffer no penalties for fighting in the dark.
Every model with this Magical Power will have a bracket after Fury denoting the models that will be affected by the power ( e.g., Fury (Goblin)). This power targets all friendly models within 6" that are included in the bracket, so long as they stay in range of the caster. Note that if there is more than one keyword within the brackets, then a model must have all the keywords to benefit from Fury. Whiist this power is in effect, all targets will automatically pass any Courage tests they are required to take. In the case of Cavalry models, a degree of common sense is required when applying this effect. For example, if a Mordor Ore Shaman casts Fury (Mordor Ore) and a Warg Rider is within range of the Magical Power, only the Orc rider will feel the benefits as only the rider is a Mordor Orc.
The target's Strength is instead reduced by D3.
This power targets one enemy model within range. Whilst this power is in effect, the target model may not move ( except to Back Away should they lose a Fight), shoot, cast Magical Powers, declare Heroic Actions, call a Stand Fast! or use Active abilities, and may not Strike if they win a Duel. If the target has a piece of wargear that has an Active ability, they will still have that piece of wargear but cannot use the ability tied to it.
The target's Strength is instead reduced by D3.