Minor Hero
Infantry, Hero, Elf, Rivendell
A model wearing an Elven cloak has the Stalk Unseen special rule
Mv | Fv | S | D | A | W | C |
---|---|---|---|---|---|---|
12 | 3 | 3 | 4 | 0 | 1 | 2 |
Asfaloth is a horse with a Move value of 12" rather than 10". Additionally, whilst riding Asfaloth, the rider gains the Fleetfoot special rule.
Mv | Fv | S | D | A | W | C |
---|---|---|---|---|---|---|
10 | 3 | 3 | 4 | 0 | 1 | 2 |
Whilst mounted, an Expert Rider may re-roll the dice when making Jump, Swim and Thrown Rider tests.
While mounted, a model carrying both a shield and a bow will still receive the +1 Defence bonus for being armed with a shield. If the model dismounts, they will lose this bonus.
Additionally, an Expert Rider can pick up Light Objects without having to dismount.
An Infantry model with this special rule may move through woods and forests that are classified as difficult terrain as if they are open ground. Note that this doesn’t mean they can automatically climb terrain in those areas, nor move through tree trunks or jump fallen Obstacles.
Arwen can be integrated into a Fellowship of the Ring army as a roster member of the Fellowship army, if your force contains Aragorn - Strider.
A model that has this special rule, and the Woodland Creature special rule, will also apply the effects of Woodland Creature to their mount, so the whole model treats woodland terrain as clear terrain for the purposes of movement.
Harnessing the mighty power of nature, the caster summons forth bubbling, surging waters to spring from the ground and sweep their enemies from their feet. Those who venture too close to a river or pond will feel the full force of this power as they are buffeted by the raging cun-ents the caster summons.
This power targets al l enemy models within range. All enemy models within 3\" of the caster are knocked Prone. Cavalry models are automatically treated as having suffered a Knocked Flying result on the Thrown Rider table - both rider and mount are then knocked Prone. All affected models additionally suffer one Strength 2 hit, or one Strength 8 hit if they are in a stream, river or other similar water terrain feature.
The target's Strength is instead reduced by D3.