Independent Hero
Infantry, Hero, Orc, Mordor
At the start of the Move phase, a model with a war drum may declare they are sounding the advance. When this occurs, all models with the same keyword as the one shown in brackets, within 12"" of the drummer, add 3"" to their Movement value if they have the Infantry keyword, and S"" to their movement they have the Cavalry keyword or the Fly special rule for the remainder of the turn. Models that are affected by a war drum may not Charge in that turn. Models can only be affected by a single war drum at any one time.