Iron Hills, Siege Engine
This Siege Engine is a marvel of construction allowing it to shoot further. The range of the Siege Engine is increased by 12”.
When firing an Iron Hills Ballista at a target, the shot will only scatter 3", rather than 6". Furthermore, the Iron Hills Crew may re-roll 1s To Hit.
The Iron Hills Ballista always counts as declaring a Heroic Shoot - there is no need to spend Might. Additionally, the Ballista follows the rules for Volley Fire. An Iron Hills Ballista has a range of 12"-48".When the Ballista hits a target, place a marker under the centre of the target model. Draw a line from the centre of the Ballista to the centre of the marker.Shooting attacks that are Strength 6 or less cannot target any model within 3" of that line for the remainder of the turn. Additionally, shooting attacks that are Strength 6 or less cannot be made if they cross the line at any point. If a shooting attack that is Strength 7 or more targets a model that is either within 3" of the line, or the shot crosses the line, roll a D6. On the roll of a 5+, the shooting attack is prevented. At the end of the turn, remove any marker placed due to this special rule.
If an Iron Hills Ballista scores a hit against a Battlefield Target, all Man-sized (or smaller) models within 2" are Knocked to the Ground. Cavalry models within 2" must take a Thrown Rider test. Additionally, any model within 2" also suffers a Strength 4 hit.
x Siege Veteran - Iron Hills Dwarf
Minor Hero
Infantry, Warrior, Dwarf, Iron Hills
Mv | Fv | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
5 | 4/+4 | 4 | 6 | 1 | 1 | 4 | 1 | 1 | 1 |
x Siege Crew - Iron Hills Dwarf
Infantry, Warrior, Dwarf, Iron Hills
Mv | Fv | S | D | A | W | C |
---|---|---|---|---|---|---|
5 | 4/+4 | 4 | 6 | 1 | 1 | 4 |