Hero of Fortitude
Infantry, Hero, Hobbit
An Infantry model with this special rule may move through woods and forests that are classified as difficult terrain as if they are open ground. Note that this doesn’t mean they can automatically climb terrain in those areas, nor move through tree trunks or jump fallen Obstacles.
If this model is targeted by a Magical Power, it may use an additional ’free’ dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.
If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model’s profile.
At the start of the game, after both sides have deployed, Hamfast’s controlling player may place three 25mm Flower markers anywhere on the board. These are plants that Hamfast has tended to; these are open ground, however, models may not finish their move on a Flower marker. Hamfast, and friendly Hobbit Warrior models within 3" of Hamfast, may re-roll To Wound rolls of a 1 when throwing a stone or making strikes against an enemy model that is within 4" of a Flower marker. During the End phase, an enemy model may remove a Flower marker from the board that they are in base contact with providing they did not fight (including supporting) in the preceding Fight phase. Hamfast may re-roll all failed To Wound rolls against any model that removes a Flower marker in this way for the remainder of the game.