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Profile of Hill Troll (Buhrdûr's Horde)

75 pts

Infantry, Troll, Monster, Warrior, Angmar

  • Mv
    F
    S
    D
    A
    W
    C
  • 6
    6/+4
    6
    6
    3
    3
    3
  • Wargear
  • Sword
  • Special Rule(s)
  • Woodland Creature
    ACTIVE

    An Infantry model with this special rule may move through woods and forests that are classified as difficult terrain as if they are open ground. Note that this doesn’t mean they can automatically climb terrain in those areas, nor move through tree trunks or jump fallen Obstacles.

  • Mountain Dweller
    ACTIVE

    Mountain Dwellers may re-roll any Jump, Leap and Climb tests. In addition, they may move through rocky areas that are classified as difficult terrain as if they were open ground.

  • Terror
    PASSIVE

    Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

  • Throw Stones (range 12", Strength 8)
    ACTIVE

    If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model’s profile.

  • Pathfinders
    PASSIVE

    At the start of the game, if you have any number of Hills Trolls in your force, select a single piece of difficult terrain on the board (this may not be a water feature). Friendly Angmar models do not treat that piece of terrain as difficult terrain. This still does not allow a model with the Fly special rule to enter a wood whilst using the Fly special rule.

  • Hill Troll Intelligence
    ACTIVE

    A Hill Troll may re-roll a single D6 in a Duel roll when fighting solely against Infantry models (but not Monster models). If your force also includes Buhrdur, then he will also gain this special rule for the duration of the game.