Hero of Legend
Infantry, Hero, Elf, Mirkwood
A model wearing an Elven cloak has the Stalk Unseen special rule
Mv | Fv | S | D | A | W | C |
---|---|---|---|---|---|---|
10 | 3 | 3 | 4 | 0 | 1 | 2 |
Mv | Fv | S | D | A | W | C |
---|---|---|---|---|---|---|
10 | 4 | 4 | 5 | 0 | 2 | 4 |
This crown allows Thranduil, King of the Mirkwood Realm to cast the Magical Powers Aura of Dismay and Nature’s Wrath once each per game. The spell is automatically cast, counting the resultas a 6, and no Will points need be expended.
When equipped with an additional Elven-made sword, Thranduil, King of the Woodland Realm increases his Attacks to 3 and his Fight value to 7. Additionally, he gains the Bladelord special rule (see Bladelord).
Whilst mounted, an Expert Rider may re-roll the dice when making Jump, Swim and Thrown Rider tests.
While mounted, a model carrying both a shield and a bow will still receive the +1 Defence bonus for being armed with a shield. If the model dismounts, they will lose this bonus.
Additionally, an Expert Rider can pick up Light Objects without having to dismount.
An Infantry model with this special rule may move through woods and forests that are classified as difficult terrain as if they are open ground. Note that this doesn’t mean they can automatically climb terrain in those areas, nor move through tree trunks or jump fallen Obstacles.
A model that has this special rule, and the Woodland Creature special rule, will also apply the effects of Woodland Creature to their mount, so the whole model treats woodland terrain as clear terrain for the purposes of movement.
Whilst he has the Infantry keyword, Thranduil, King of the Mirkwood Realm receives +1 Attack. Furthermore, Thranduil, King of the Mirkwood Realm receives an additional Attack for each enemy model he is Engaged with after the first. This bonus is determined at the start of each Fight and lasts until all Strikes from that Fight have been resolved.
If Thranduil Charges into combat whilst riding his Elk, Thranduil’s Strikes are resolved at Strength 5.