Infantry, Warrior, Spirit, Angmar
When determining what number models with this special rule need To Wound their opponents, use their opponent’s Courage rather than its Defence on the Wound chart. Models with this special rule cannot use Special Strikes.
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.
At any point during its move, a Spectre can choose a single enemy model anywhere within 12" and Line of Sight. This model must pass a Courage test or make a full move under the control of the Spectre’s controlling player - even if it has already moved. This move cannot be used to enter an enemy model’s Control Zone, or perform actions that would cause direct harm to the target (such as jumping down a cliff). It may also not be used to have the target dismount or lie down. Affected models may move no further that turn, and may not use Active abilities for the remainder of the Move phase.