Hero of Fortitude
Infantry, Hero, Spirit, Angmar
The model never counts as unarmed.
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.
When determining what number models with this special rule need To Wound their opponents, use their opponent’s Courage rather than its Defence on the Wound chart. Models with this special rule cannot use Special Strikes.
If an Angmar Ringwraith model is within 6’’ of a Shade, they may use the Shade to determine range and Line of Sight for the Magical Power. Additionally, after making a Casting test within 6’’ of a Shade, an Angmar Ringwraith can choose to deal a single Wound to the Shade to add 1 to casting test.
At the start of the Shoot phase, before Heroic Actions are declared, a Shade may expend a Will point to activate this ability. For the remainder of the turn, enemy models will suffer a -1 penalty To Hit when making a shooting attack that targets a friendly model within 6’’ of the Shade. If the enemy model making the shooting attack is within 12’’ of the Shade, they will suffer a -2 penalty To Hit instead.
Friendly Angmar Orc models within 12’’ of one or more models with this special rule add 1 to their Courage value.