Hero or Valour
Infantry, Hero, Goblin, Moria
A model with this special rule adds 1 to all Jump, Leap and Climb tests. They also suffer no penalties for fighting in the dark.
Drûzhag may include Wild Wargs, Fell Wargs, Giant Spiders and Bat Swarms in his warband as if they were part of the same army list. This does not count as allying. Additionally, all friendly Bat, Warg and Spider models within 12" of Drûzhag may use his Courage value instead of their own. Drûzhag’s Fury Magical Power will affect himself and any model that is either a Bat, Spider or Warg model.
This power targets one friendly model within range. This power can be used agai nst a single Bat, (unridden) Warg or Spider model within range. If successful, the target's Fight, Attacks, Strength and Courage are increased by 2 until the End phase. During the End phase, the target suffe rs one Strength 10 hit.
The target's Strength is instead reduced by D3.
Every model with this Magical Power will have a bracket after Fury denoting the models that will be affected by the power ( e.g., Fury (Goblin)). This power targets all friendly models within 6" that are included in the bracket, so long as they stay in range of the caster. Note that if there is more than one keyword within the brackets, then a model must have all the keywords to benefit from Fury. Whiist this power is in effect, all targets will automatically pass any Courage tests they are required to take. In the case of Cavalry models, a degree of common sense is required when applying this effect. For example, if a Mordor Ore Shaman casts Fury (Mordor Ore) and a Warg Rider is within range of the Magical Power, only the Orc rider will feel the benefits as only the rider is a Mordor Orc.
The target's Strength is instead reduced by D3.