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Profile of Duinhir (Fiefdoms)

60 pts

Hero or Valour

Infantry, Hero, Man, Gondor

  • Mv
    F
    S
    D
    A
    W
    C
    M
    W
    F
  • 6
    4/+3
    4
    5
    2
    2
    3
    2
    1
    1
  • Wargear
  • Bow
  • Armour
  • Sword
  • Spear
  • Heroic Action(s)
  • Heroic Accuracy
  • Heroic Defence
  • Special Rule(s)
  • Mountain Dweller
    ACTIVE

    Mountain Dwellers may re-roll any Jump, Leap and Climb tests. In addition, they may move through rocky areas that are classified as difficult terrain as if they were open ground.

  • Go for the Eyes!
    ACTIVE

    When shooting, Duinhir can re-roll failed To Wound rolls. Additionally when shooting at a Monster model, wounds caused by Duinhir’s shooting attacks cause D3 wounds rather than 1.

  • *Lord of the Blackroot Vale
    PASSIVE

    Blackroot Vale Archers within 6" of Duinhir, that did not move during the Move phase, may re-roll 1s To Hit during the Shoot phase.