Hero of Legend
Infantry, Hero, Monster, Ent
An Infantry model with this special rule may move through woods and forests that are classified as difficult terrain as if they are open ground. Note that this doesn’t mean they can automatically climb terrain in those areas, nor move through tree trunks or jump fallen Obstacles.
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.
Select one enemy model in the Fight to be picked up by the Ent and become the bludgeon. If the model is a Cavalry model, the rider is picked up and immediately dismounted. This model cannot be a Monster.
Select another model in the Fight for the Ent to hit with the bludgeon. Both the target and the bludgeon suffer one Strength 8 hit. If the target is slain, the Ent may pick another target and repeat the process again. This may be done repeatedly until either the Ent fails to slay a target, or there are no more eligible targets to choose. Should the bludgeon survive, they will be knocked Prone. Note that the Ent may keep using the bludgeon even if the bludgeon is slain.
If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model’s profile.
1x Merry
Minor Hero
Infantry, Hero, Hobbit
Mv | F | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
4 | 2/+3 | 2 | 3 | 1 | 1 | 4 | 0 | 0 | 1 |
1x Pippin
Minor Hero
Infantry, Hero, Hobbit
Mv | F | S | D | A | W | C | M | W | F |
---|---|---|---|---|---|---|---|---|---|
4 | 2/+3 | 2 | 3 | 1 | 1 | 4 | 0 | 0 | 1 |
If this model is targeted by a Magical Power, it may use an additional ’free’ dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.
If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model’s profile.
Whilst within 3" of Boromir of Gondor, this model may spend Boromir’s Might points as if they were his own.
If this model is targeted by a Magical Power, it may use an additional ’free’ dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.
If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model’s profile.
Whilst within 3" of Boromir of Gondor, this model may spend Boromir’s Might points as if they were his own.