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Profile of Dalamyr, Fleetmaster Of Umbar (Corsairs of Umbar)

90 pts

Hero of Legend

Infantry, Hero, Man, Corsair

  • Mv
    F
    S
    D
    A
    W
    C
    M
    W
    F
  • 6
    5/+3
    4
    4
    3
    2
    4
    2
    2
    3
  • Wargear
  • Throwing daggers
  • Sword
  • Smoke bombs

    These are a throwing weapon with Strength 1. Any model hit, but not slain, by these weapons must immediately expend a point of Will or be subjected to the effects of the Channelled version of the Transfix Magical Power. Should Dalamyr ever roll a 1 To Hit with his smoke bombs then his supply has run out and he cannot use them for the remainder of the game.

  • Heroic Action(s)
  • Heroic Strike
  • Heroic Defence
  • Special Rule(s)
  • Stalk Unseen
    PASSIVE

    If a model with this special rule is partially concealed from view by a piece of terrain, they cannot be seen at all at distances of more than 6" - they appear to melt into the background. This means that enemies cannot Charge, Shoot or target them with Magical Powers or special rules at ranges greater than 6", unless they have a completely clear view of the target.

  • Bane of Kings
    ACTIVE

    This model must re-roll all failed To Wound rolls when making Strikes in close combat.

  • Preternatural Agility
    ACTIVE

    A Hâsharin can never be Trapped whilst still standing.