Hero or Valour
Infantry, Hero, Spirit
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.
Any model that suffers a Wound from the Necromancer during the Fight phase is automatically slain regardless of the number of Wounds on its profile. A Hero can use Fate to avoid Wounds suffered, but if even a single Wound is not avoided, then the Hero is slain and removed as a casualty.
When determining what number models with this special rule need To Wound their opponents, use their opponent’s Courage rather than its Defence on the Wound chart. Models with this special rule cannot use Special Strikes.
Only Warriors and Riders of the Dead may use the King of the Dead’s Stand Fast! or benefit from his Heroic Actions.
A model with this special rule may move over water features as if they were open ground.