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Tournament round Le couronnement de Romendacil
Tournament information
Type of tournament
Solo in 700pts
Links
Tournament Page
0/16
6/16
10/16
Pre-registration(s)
Registration(s) Validated
Remaining place(s)
Country or region
Frankreich Nordosten
Round #1
Round #2
Round #3
Ranking
Rangliste Solo gut
Rangliste Solo Evil
Matches for the Round #1
SCENARIO 19 - STORM THE CAMP
Scenario SCENARIO 19 - STORM THE CAMP
Scenario Summary
45.resume
armies
The players choose their army, which must have the same number of points as that of the opponent, according to the rules on the previous pages.
Terrain and Scenery
45.field
Deployment
45.deployment
First Initiative
Roll 1D6, the player with the highest number goes first. In case of a tie, reroll the dice.
Goals
45.goal
Victory Points
45.vicoryPoints
Matches
Table
Mathieu (
#913
)
Riders of Éomer
smeagol (
#497
)
The Easterlings
Table
:
1
Furgil (
#984
)
Erebor Reclaimed
Kez' (
#696
)
Army of the Great Eye
Table
:
2
Mike (
#31
)
Arnor
Tabled
Executeur (
#324
)
Harad
Table
:
3
Go To The List
Matches for the Round #2
SCENARIO 06 - FOG OF WAR
Scenario SCENARIO 06 - FOG OF WAR
Scenario Summary
31.resume
armies
The players choose their army, which must have the same number of points as that of the opponent, according to the rules on the previous pages.
Terrain and Scenery
31.field
Deployment
31.deployment
First Initiative
Roll 1D6, the player with the highest number goes first. In case of a tie, reroll the dice.
Goals
31.goal
Victory Points
31.vicoryPoints
Matches
Table
Furgil (
#984
)
Erebor Reclaimed
Executeur (
#324
)
Harad
Table
:
1
Mike (
#31
)
Arnor
smeagol (
#497
)
The Easterlings
Table
:
2
Mathieu (
#913
)
Riders of Éomer
Kez' (
#696
)
Army of the Great Eye
Table
:
3
Go To The List
Matches for the Round #3
SCENARIO 09 - STAKE A CLAIM
Scenario SCENARIO 09 - STAKE A CLAIM
Scenario Summary
35.resume
armies
The players choose their army, which must have the same number of points as that of the opponent, according to the rules on the previous pages.
Terrain and Scenery
35.field
Deployment
35.deployment
First Initiative
Roll 1D6, the player with the highest number goes first. In case of a tie, reroll the dice.
Goals
35.goal
Victory Points
35.vicoryPoints
Matches
Table
Mike (
#31
)
Arnor
Kez' (
#696
)
Army of the Great Eye
Table
:
1
Mathieu (
#913
)
Riders of Éomer
Executeur (
#324
)
Harad
Table
:
2
Furgil (
#984
)
Erebor Reclaimed
smeagol (
#497
)
The Easterlings
Table
:
3
Go To The List
Username
PT
Tournament Point(s)
+/-
Goal Average
P
Point(s) For
Lead
Nb General(s) killed
C
Point(s) Against
1 -
Mike (
#31
)
17
27
33
1
6
Arnor
2 -
Executeur (
#324
)
12
8
29
1
21
Harad
3 -
Mathieu (
#913
)
10
-3
21
0
24
Riders of Éomer
4 -
smeagol (
#497
)
8
-1
25
0
26
The Easterlings
5 - Kez' (
#696
)
6
-8
10
1
18
Army of the Great Eye
6 -
Furgil (
#984
)
1
-23
11
0
34
Erebor Reclaimed
Sort by tiebreakers of the Matched Play Guide (Tournament Point, Difference of Victory Point, Number of enemy Generals each player has killed)
Username
PT
Tournament Point(s)
+/-
Goal Average
P
Point(s) For
Lead
Nb General(s) killed
C
Point(s) Against
1 -
Mikaël "Mike" Bourguignon-Pitet (
#31
)
17
27
33
1
6
Arnor
2 -
Mathieu "Mathieu" Manfait (
#913
)
10
-3
21
0
24
Riders of Éomer
3 -
Furgil (
#984
)
1
-23
11
0
34
Erebor Reclaimed
Sort by tiebreakers of the Matched Play Guide (Tournament Point, Difference of Victory Point, Number of enemy Generals each player has killed)
Username
PT
Tournament Point(s)
+/-
Goal Average
P
Point(s) For
Lead
Nb General(s) killed
C
Point(s) Against
1 -
Executeur (
#324
)
12
8
29
1
21
Harad
2 -
Nicolas "smeagol" Mercury (
#497
)
8
-1
25
0
26
The Easterlings
3 - Kez' (
#696
)
6
-8
10
1
18
Army of the Great Eye